We propose Vecchia Kernel Surface Reconstruction (VKSR), an accurate implicit surface reconstruction method that efficiently scales recent kernel-based techniques to large point clouds with millions of points.
While existing (global) kernel methods work well in a sparse setting, due to low-rank approximations, performance degrades quickly when presented with dense point clouds sampled from surfaces with high geometric complexity or large-scale inputs with millions of points. To overcome this limitation and inspired by the Gaussian Process literature, VKSR uses Vecchia's approximation instead of low-rank approximations, which naturally shifts computation from a global to a local level and allows reconstructing 14M+ points in minutes.
VKSR achieves state-of-the-art results on several challenging datasets while retaining kernel methods' favorable properties when reconstructing sparse inputs.
The key idea of VKSR is simple: We view kernel surface reconstruction from the Gaussian Process (GP) perspective and replace previously employed low-rank approximations with Vecchia's approximation, routed in the GP literature.
Meshes are extracted at a voxel resolution of 128³ (to ease visualization, we display meshes decimated by a factor of two, with negligible loss of geometric detail). See paper for details.
Drag to rotate, right-drag to translate, scroll to zoom, and press R to reset all views.
Meshes are extracted at a voxel resolution of 256³ (to ease visualization, we display meshes decimated by a factor of ten, with negligible loss of geometric detail). See paper for details.
Drag to rotate, right-drag to translate, scroll to zoom, and press R to reset all views.
Meshes are extracted at a voxel resolution of 1024³ (to ease visualization, we display meshes decimated by a factor of ten, with negligible loss of geometric detail). See paper for details.
Drag to rotate, right-drag to translate, scroll to zoom, and press R to reset all views.
Meshes are extracted at a voxel resolution of 512³ (to ease visualization, we display meshes decimated by a factor of ten, with negligible loss of geometric detail). See paper for details.
Drag to rotate, right-drag to translate, scroll to zoom, and press R to reset all views.
@inproceedings{weiherer2026vksr,
author = {Weiherer, Maximilian and Umah, Chukwudi Williams and Egger, Bernhard},
title = {VKSR: Scalable Kernel Surface Reconstruction Using Vecchia's Approximation},
booktitle = {European Conference on Computer Vision},
year = {2026},
}